Daily Video: Lesson 27 part 2 – Shared Libraries
This lesson is part of the Getting Primitive with Data Types series:
This is a part 2 of lesson 27. Here we focus on sharing components and code with Shared Libraries.
Click here to visit article.
This lesson is part of the Getting Primitive with Data Types series:
This is a part 2 of lesson 27. Here we focus on sharing components and code with Shared Libraries.
Click here to visit article.
This lesson is part of the Getting Primitive with Data Types series:
Shared Libraries are not widely discussed but can be an invaluable resource to you when builing Rich Internet applications. In the first part of this lesson we will go over some techniques to creating optimal shared libraries. We will also discuss the advantages of shared libraries and some things to be prepared for when using them.
Click here to visit article.
This lesson is part of the Getting Primitive with Data Types series:
This is continuation of Lesson 26. We focus here on error handling and loading classes from compiled SWFs.
This lesson is part of the Getting Primitive with Data Types series:
We will briefly look at storing and accessing data in MovieClips. This will prepare us for our next lesson, storing data in a SWF. I also decided to treat you to more than just learning about storing properties and functions inside of a MovieClip. We go over class definitions, properties, functions and how to switch MovieClip parents (not joking!) without losing data and maintaining our state between parent switching. A real treat for those who have previously thought this was impossible!
Click here to visit article.
This lesson is part of the Getting Primitive with Data Types series:
We will briefly look at storing and accessing data in MovieClips. This will prepare us for our next lesson, storing data in a SWF. I also decided to treat you to more than just learning about storing properties and functions inside of a MovieClip. We go over class definitions, properties, functions and how to switch MovieClip parents (not joking!) without losing data and maintaining our state between parent switching. A real treat for those who have previously thought this was impossible!
Click here to visit article.
This lesson is part of the Getting Primitive with Data Types series:
I am really excited to share this class with you. It allows to serialize and deserialize an object to an xml back to an object. Create about 3 years ago, this has existed as a main stable in my class repository for building applications, storing and retrieving data from files and servers. I hope it benefits you as much as it has me. This XML to Object class if very different from others out there. We will go over the basics on how to use it and deploy successful conversions both from XML files and Native Flash Objects.
Click here to visit article.
Okay my life was never in danger, but the life of my computer was. And I am probably like everyone else, I hate formatting my computer because it means having to make sure I don’t lose anything important in the process.
One of the contributors to getting me up and running without losing any data was some software I purchased called Genie Backup Manager. I read several reviews that gave it the highest reviews and finally decided to purchase it before formatting my computer. I was even more overwhelmed when I found that I could install plug-ins to back up my settings for almost every program I used. Plus if the program wasn’t there, in minutes I was able to create a plug-in with their wizard. Needless to say I was able to backup my Flash and other programming settings and not lose a beat once I reinstalled.
Well if you are interested in purchasing it yourself, they gave me a link that would give anyone a 35% discount. Where was this when I was buying it! Oh well, now you can benefit. I am really happy withy my purchase. It was one of the few softwares that backed up my Outlook properly.
This lesson is part of the Getting Primitive with Data Types series:
We will go over the advantages to creating an ID tag in your XML and how to use this when you which to access data quickly from your XML structure.
This lesson is part of the Getting Primitive with Data Types series:
CDATA allows you to have unsupported characters in your XML. We will go over how to use the CDATA tag an how the XML Class handles it in ActionScript.
Yesterday, my laptops’s registry got messed up. I am still trying figure out what is wrong. So I am spending today, backing up, reinstalling and restoring my computer. Daily Videos has been post-poned in the process. I really hate wasting time on such trivial things, but what are you going to do?
Enjoy your day and weekend!